Last night we mounted the chair and modified our simulation software to control the version 2 frame.
This frame is significantly more rigid than the first-revision frame, and it makes a big difference.
It’s interesting – when you try this new simulator and compare it to the first version, it is immediately obvious how much better it is. The motion is smooth, the system responsive. It feels so much more immersive.
But without being able to try both, the first-revision didn’t feel terrible on its own. It still felt pretty neat. It isn’t until you try something really good that you notice how bad the other experiences are, in comparison.